Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::JRToneMapping, including all inherited members.
JRToneMapping() | ph::JRToneMapping | |
operate(const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) override | ph::JRToneMapping | virtual |
operateLocal(HdrRgbFrame &frame, const TAABB2D< uint32 > ®ion) const | ph::JRToneMapping | |
setExposure(real exposure) | ph::JRToneMapping | |
TAABB2D typedef | ph::JRToneMapping | |
~FrameOperator()=default | ph::FrameOperator | inlinevirtual |