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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::JRToneMapping, including all inherited members.
| JRToneMapping() | ph::JRToneMapping | |
| operate(const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) override | ph::JRToneMapping | virtual |
| operateLocal(HdrRgbFrame &frame, const TAABB2D< uint32 > ®ion) const | ph::JRToneMapping | |
| setExposure(real exposure) | ph::JRToneMapping | |
| TAABB2D typedef | ph::JRToneMapping | |
| ~FrameOperator()=default | ph::FrameOperator | inlinevirtual |