5#include <Common/primitive_type.h>
Definition BlockFunction.h:13
virtual void evalAbsorptionCoeff(const SurfaceHit &X, math::Spectrum *out_coeff) const =0
virtual ~BlockFunction()=0
General information about a ray-surface intersection event.
Definition SurfaceHit.h:59
Definition TTristimulusSpectrum.h:11
The root for all renderer implementations.
Definition EEngineProject.h:6