Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Math/Color/color_enums.h"
#include "Math/Color/color_basics.h"
#include "Math/TMatrix3.h"
#include <concepts>
#include "Math/Color/chromatic_adaptations.ipp"
Go to the source code of this file.
Classes | |
class | ph::math::TChromaticAdaptationDefinition< ALGORITHM, T > |
Sinkhole for undefined chromatic adaptation routines. Specialize the class to provide definitions for the specified adaptation configuration. Must satisfy CChromaticAdaptationDefinition . More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::math |
Math functions and utilities. | |
Concepts | |
concept | ph::math::CChromaticAdaptationDefinition |
Functions | |
template<EChromaticAdaptation ALGORITHM, typename T > | |
TTristimulusValues< T > | ph::math::chromatic_adapt (const TTristimulusValues< T > &srcCIEXYZColor, EReferenceWhite srcRefWhite, EReferenceWhite dstRefWhite) |
template<typename T > | |
TMatrix3< T > | ph::math::create_von_kries_linear_CAT_matrix (const TMatrix3< T > &CIEXYZToConeResponse, const TMatrix3< T > &ConeResponseToCIEXYZ, const EReferenceWhite srcRefWhite, const EReferenceWhite dstRefWhite) |
template<typename T > | |
TMatrix3< T > | ph::math::create_von_kries_linear_CAT_matrix (const TMatrix3< T > &CIEXYZToConeResponse, const TMatrix3< T > &ConeResponseToCIEXYZ, const TTristimulusValues< T > &srcRefWhite, const TTristimulusValues< T > &dstRefWhite) |