Photon Engine
2.0.0-beta
A physically based renderer.
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|
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UvwMapper.h File Reference
#include "
Core/HitDetail.h
"
#include "
Math/TVector3.h
"
Go to the source code of this file.
Classes
class
ph::UvwMapper
Namespaces
namespace
ph
The root for all renderer implementations.
Source
Core
Intersection
UvwMapper
UvwMapper.h
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