Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Math/TVector3.h"
#include "Math/TVector2.h"
#include <cstddef>
#include <array>
#include <optional>
#include <utility>
Go to the source code of this file.
Classes | |
class | ph::TriFace |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |