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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "DataIO/BinaryFileReader.h"#include "DataIO/FileSystem/Path.h"#include "Math/Color/Spectrum.h"#include <Common/assertion.h>#include <Common/primitive_type.h>#include <Common/logging.h>#include <vector>Go to the source code of this file.
Classes | |
| class | ph::TableFGD |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Functions | |
| ph::PH_DEFINE_EXTERNAL_LOG_GROUP (TableFGD, BSDF) | |