7#include <Common/primitive_type.h>
Basic 3-D triangle functionalities.
Definition TBasicTriangle.h:21
TBasicTriangle(TVector3< T > vA, TVector3< T > vB, TVector3< T > vC)
Definition TBasicTriangle.ipp:81
Represents a line segment in space.
Definition TLineSegment.h:25
Represents a 3-D vector.
Definition TVector3.h:17
Definition TWatertightTriangle.h:14
bool isIntersecting(const TLineSegment< T > &segment, T *out_hitT, TVector3< T > *out_hitBarycentricCoords) const
Checks whether the segment is interseting with this triangle.
Definition TWatertightTriangle.ipp:16
Math functions and utilities.
Definition TransformInfo.h:10