Photon Engine 2.0.0-beta
A physically based renderer.
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TTriangle.h
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1#pragma once
2
4#include "Math/math_fwd.h"
6
7#include <Common/primitive_type.h>
8
9namespace ph::math
10{
11
12template<typename T>
13class TTriangle final : public TBasicTriangle<T>
14{
15public:
17
18 // TODO: basic intersection
19};
20
21}// end namespace ph::math
Basic 3-D triangle functionalities.
Definition TBasicTriangle.h:21
TBasicTriangle(TVector3< T > vA, TVector3< T > vB, TVector3< T > vC)
Definition TBasicTriangle.ipp:81
Definition TTriangle.h:14
Math functions and utilities.
Definition TransformInfo.h:10