Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
TSdlOwnedField.h File Reference

Go to the source code of this file.

Classes

class  ph::TSdlOwnedField< Owner >
 Abstraction for a value that is owned by some owner type. Governs how a field should be initialized on the policy level. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.