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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/Introspect/SdlField.h"#include "SDL/sdl_fwd.h"#include "SDL/Introspect/TSdlOwnedField.ipp"Go to the source code of this file.
Classes | |
| class | ph::TSdlOwnedField< Owner > |
| Abstraction for a value that is owned by some owner type. Governs how a field should be initialized on the policy level. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |