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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Intersection/Primitive.h"#include "Core/Intersection/PrimitiveMetadata.h"#include "Core/HitProbe.h"#include "Utility/traits.h"#include <Common/assertion.h>#include <concepts>#include <utility>Go to the source code of this file.
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::detail |
| Implementation detail mainly for internal usages. | |
Concepts | |
| concept | ph::detail::CPrimitiveMetaGetter |
| concept | ph::detail::CPrimitiveGetter |