Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Intersection/Primitive.h"
#include "Core/Intersection/PrimitiveMetadata.h"
#include "Core/HitProbe.h"
#include "Utility/traits.h"
#include <Common/assertion.h>
#include <concepts>
#include <utility>
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::detail |
Implementation detail mainly for internal usages. | |
Concepts | |
concept | ph::detail::CPrimitiveMetaGetter |
concept | ph::detail::CPrimitiveGetter |