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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Math/Function/TMathFunction2D.h"#include "Math/TVector2.h"#include <cmath>#include <algorithm>Go to the source code of this file.
Classes | |
| class | ph::math::TLinearGradient2D< Value > |
| A linearly increasing/decreasing gradient in a specific direction. Value at (0, 0) is 0. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::math |
| Math functions and utilities. | |