Photon Engine 2.0.0-beta
A physically based renderer.
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TLinearGradient2D.h File Reference
#include "Math/Function/TMathFunction2D.h"
#include "Math/TVector2.h"
#include <cmath>
#include <algorithm>

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Classes

class  ph::math::TLinearGradient2D< Value >
 A linearly increasing/decreasing gradient in a specific direction. Value at (0, 0) is 0. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.