Photon Engine 2.0.0-beta
A physically based renderer.
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TCheckerboardTexture.h File Reference
#include "Core/Texture/TTexture.h"
#include <memory>
#include "Core/Texture/TCheckerboardTexture.ipp"

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Classes

class  ph::TCheckerboardTexture< OutputType >
 Texture representing checker patterns. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.