Photon Engine 2.0.0-beta
A physically based renderer.
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#include "EngineEnv/Session/SingleFrameRenderSession.h"
#include "EngineEnv/CoreCookingContext.h"
#include "SDL/SceneDescription.h"
#include "EngineEnv/Observer/Observer.h"
#include "EngineEnv/SampleSource/SampleSource.h"
#include "EngineEnv/Visualizer/Visualizer.h"
#include <Common/logging.h>
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Functions | |
ph::PH_DEFINE_INTERNAL_LOG_GROUP (SingleFrameRenderSession, RenderSession) | |