Photon Engine 2.0.0-beta
A physically based renderer.
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SdlField.h File Reference
#include "SDL/sdl_fwd.h"
#include "SDL/Introspect/EFieldImportance.h"
#include "SDL/Introspect/SdlNativeData.h"
#include <Common/logging.h>
#include <string>
#include <string_view>
#include <utility>

Go to the source code of this file.

Classes

class  ph::SdlField
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DEFINE_EXTERNAL_LOG_GROUP (SdlField, SDL)