Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
RenderSession.h File Reference
#include "SDL/Option.h"
#include "EngineEnv/CoreSdlResource.h"
#include "SDL/sdl_interface.h"
#include <Common/primitive_type.h>
#include <string>
#include <memory>
#include <vector>

Go to the source code of this file.

Classes

class  ph::RenderSession
 

Namespaces

namespace  ph
 The root for all renderer implementations.