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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Math/TVector3.h"#include "Core/Ray.h"#include "Core/Quantity/Time.h"#include "Core/SurfaceHit.h"#include "Core/LTA/PDF.h"#include "Math/Color/Spectrum.h"#include <Common/assertion.h>Go to the source code of this file.
Classes | |
| class | ph::DirectEnergySampleInput |
Input for DirectEnergySampleQuery. More... | |
| class | ph::DirectEnergySampleOutput |
Output for DirectEnergySampleQuery. More... | |
| class | ph::DirectEnergySampleQuery |
| Information for generating a sample for direct energy estimation. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |