Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include "EditorCore/Storage/fwd.h"
#include <Common/Utility/string_utils.h>
#include <Utility/traits.h>
#include <Utility/utility.h>
#include <Math/hash.h>
#include <cstddef>
#include <limits>
#include <string>
#include <functional>
Go to the source code of this file.
Classes | |
class | ph::editor::TWeakHandle< Item, Index, Generation > |
Handle with weak reference semantics. Default constructor creates empty handle. More... | |
struct | std::hash< Handle > |
Namespaces | |
namespace | ph |
namespace | ph::editor |
namespace | std |
Functions | |
template<typename Item , typename Index , typename Generation > | |
PH_DEFINE_INLINE_TO_STRING_FORMATTER_TEMPLATE (ph::editor::TWeakHandle< Item, Index, Generation >) | |
PH_DEFINE_INLINE_TO_STRING_FORMATTER_TEMPLATE | ( | ph::editor::TWeakHandle< Item, Index, Generation > | ) |