Photon Editor Library 2.0.0-beta
A physically based renderer.
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OfflineRenderer.cpp File Reference
#include "Render/Renderer/OfflineRenderer.h"
#include "Designer/Render/RenderConfig.h"
#include "RenderCore/GHIThreadCaller.h"
#include "RenderCore/GraphicsContext.h"
#include "RenderCore/GraphicsMemoryManager.h"
#include "RenderCore/GHI.h"
#include "RenderCore/Memory/GraphicsArena.h"
#include "RenderCore/ghi_enums.h"
#include "EditorCore/Thread/Threads.h"
#include <Common/assertion.h>
#include <Common/exceptions.h>
#include <Common/logging.h>
#include <Common/profiling.h>
#include <Core/Engine.h>
#include <Core/Renderer/Renderer.h>
#include <Core/Renderer/RenderRegionStatus.h>
#include <Utility/TFunction.h>
#include <DataIO/io_utils.h>
#include <Frame/TFrame.h>
#include <Core/Renderer/RenderProgress.h>
#include <Core/Renderer/RenderStats.h>
#include <Frame/Operator/JRToneMapping.h>
#include <DataIO/FileSystem/Filesystem.h>
#include <memory>
#include <stop_token>
#include <unordered_set>
#include <chrono>
#include <vector>

Namespaces

namespace  ph
 
namespace  ph::editor
 
namespace  ph::editor::render
 

Functions

 ph::editor::render::PH_DEFINE_INTERNAL_LOG_GROUP (OfflineRenderer, Editor)