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Photon Editor Library 2.0.0-beta
A physically based renderer.
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#include "Designer/IO/DesignerDataPacketInterface.h"#include "ThirdParty/NLohmannJSON.h"#include <DataIO/FileSystem/Path.h>#include <DataIO/FileSystem/Filesystem.h>#include <DataIO/Stream/BinaryFileInputStream.h>#include <DataIO/Stream/BinaryFileOutputStream.h>#include <DataIO/Stream/FormattedTextInputStream.h>#include <DataIO/Stream/FormattedTextOutputStream.h>#include <Common/assertion.h>#include <Common/Utility/string_utils.h>#include <SDL/SdlResourceLocator.h>#include <SDL/sdl_exceptions.h>#include <SDL/SdlInputClauses.h>#include <SDL/SdlOutputClauses.h>#include <SDL/Introspect/SdlInputContext.h>#include <SDL/Introspect/SdlOutputContext.h>#include <SDL/Introspect/SdlClass.h>#include <SDL/sdl_helpers.h>#include <SDL/sdl_parser.h>#include <Common/io_exceptions.h>#include <DataIO/FileSystem/ResourceIdentifier.h>#include <utility>#include <format>Namespaces | |
| namespace | ph |
| namespace | ph::editor |