Photon Editor Library 2.0.0-beta
A physically based renderer.
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DesignerDataPacketInterface.cpp File Reference
#include "Designer/IO/DesignerDataPacketInterface.h"
#include "ThirdParty/NLohmannJSON.h"
#include <DataIO/FileSystem/Path.h>
#include <DataIO/FileSystem/Filesystem.h>
#include <DataIO/Stream/BinaryFileInputStream.h>
#include <DataIO/Stream/BinaryFileOutputStream.h>
#include <DataIO/Stream/FormattedTextInputStream.h>
#include <DataIO/Stream/FormattedTextOutputStream.h>
#include <Common/assertion.h>
#include <Common/Utility/string_utils.h>
#include <SDL/SdlResourceLocator.h>
#include <SDL/sdl_exceptions.h>
#include <SDL/SdlInputClauses.h>
#include <SDL/SdlOutputClauses.h>
#include <SDL/Introspect/SdlInputContext.h>
#include <SDL/Introspect/SdlOutputContext.h>
#include <SDL/Introspect/SdlClass.h>
#include <SDL/sdl_helpers.h>
#include <SDL/sdl_parser.h>
#include <Common/io_exceptions.h>
#include <DataIO/FileSystem/ResourceIdentifier.h>
#include <utility>
#include <format>

Namespaces

namespace  ph
 
namespace  ph::editor