Photon Engine 2.0.0-beta
A physically based renderer.
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halton_fwd.h File Reference
#include <Common/primitive_type.h>
#include <memory>

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Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::halton_detail
 

Typedefs

using ph::halton_detail::TableDigit = uint16
 
using ph::halton_detail::PermutationTable = std::unique_ptr<TableDigit[]>
 

Variables

constexpr std::size_t ph::halton_detail::MAX_DIMENSIONS = 1024