Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/SampleGenerator/Halton/halton_fwd.h"
#include "Math/math.h"
#include "Math/math_table.h"
#include "Math/Random/Quasi/radical_inverse.h"
#include "Math/Random/shuffle.h"
#include "Math/hash.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
#include <Common/logging.h>
#include <cstddef>
#include <limits>
#include <memory>
#include <utility>
Go to the source code of this file.
Classes | |
class | ph::halton_detail::FixedPermuter |
class | ph::halton_detail::PerDigitPermuter |
class | ph::halton_detail::OwenScrambledPermuter |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::halton_detail |
Functions | |
PermutationTable | ph::halton_detail::make_table (const std::size_t size) |
real | ph::halton_detail::radical_inverse (const uint64 dimIndex, const uint64 value) |
template<typename DigitPermuter > | |
real | ph::halton_detail::radical_inverse_permuted (const uint64 dimIndex, const uint64 value, DigitPermuter permuter) |