Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/Introspect/field_set_op.h"
#include "SDL/SdlInputClauses.h"
#include "SDL/Introspect/SdlInputContext.h"
#include "SDL/sdl_helpers.h"
#include <Common/assertion.h>
#include <array>
#include <utility>
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::field_set_op |
Functions | |
template<typename Owner , typename FieldSet , typename NoticeReceiver , bool SHOULD_NOTIFY_REDUNDANT_CLAUSE = true> | |
void | ph::field_set_op::load_fields_from_sdl (Owner &owner, FieldSet &fieldSet, SdlInputClauses &clauses, const SdlInputContext &ctx, NoticeReceiver noticeReceiver=NoOpNoticeReceiver()) |
template<typename Owner , typename FieldSet , typename NoticeReceiver > | |
void | ph::field_set_op::load_fields_from_sdl_with_redundant_clauses (Owner &owner, FieldSet &fieldSet, SdlInputClauses &clauses, const SdlInputContext &ctx, NoticeReceiver noticeReceiver=NoOpNoticeReceiver()) |