Photon Engine
2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
data_structure_fwd.h
Go to the documentation of this file.
1
#pragma once
2
3
#include <cstddef>
4
5
namespace
ph
6
{
7
8
template
<std::
size_t
N>
9
class
TIndexedPolygonBuffer;
10
11
using
IndexedTriangleBuffer
=
TIndexedPolygonBuffer<3>
;
12
using
IndexedQuadBuffer
=
TIndexedPolygonBuffer<4>
;
13
14
}
// end namespace ph
ph::TIndexedPolygonBuffer
Definition
TIndexedPolygonBuffer.h:23
ph
The root for all renderer implementations.
Definition
EEngineProject.h:6
Source
Core
Intersection
data_structure_fwd.h
Generated by
1.11.0