Photon Engine 2.0.0-beta
A physically based renderer.
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conversions.h File Reference
#include "Math/math.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
#include <cmath>

Go to the source code of this file.

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::lbconv
 

Functions

real ph::lbconv::alpha_to_variance (const real alpha)
 
real ph::lbconv::variance_to_alpha (const real variance)
 
real ph::lbconv::g_to_variance (const real g)