Photon Engine 2.0.0-beta
A physically based renderer.
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ph::texfunc::TMultiply< InputTypeA, InputTypeB, OutputType > Class Template Referencefinal

#include <binary_texture_operators.h>

Public Member Functions

OutputType operator() (const InputTypeA &inputValueA, const InputTypeB &inputValueB) const
 

Member Function Documentation

◆ operator()()

template<typename InputTypeA , typename InputTypeB , typename OutputType >
OutputType ph::texfunc::TMultiply< InputTypeA, InputTypeB, OutputType >::operator() ( const InputTypeA & inputValueA,
const InputTypeB & inputValueB ) const
inline

The documentation for this class was generated from the following file: