Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::TBinaryTextureOperator< InputTypeA, InputTypeB, OutputType, OperatorType >, including all inherited members.
InputTexResA typedef | ph::TBinaryTextureOperator< InputTypeA, InputTypeB, OutputType, OperatorType > | |
InputTexResB typedef | ph::TBinaryTextureOperator< InputTypeA, InputTypeB, OutputType, OperatorType > | |
Output typedef | ph::TTexture< OutputType > | |
sample(const SampleLocation &sampleLocation, OutputType *const out_value) const override | ph::TBinaryTextureOperator< InputTypeA, InputTypeB, OutputType, OperatorType > | inlinevirtual |
TBinaryTextureOperator(InputTexResA inputA, InputTexResB inputB) | ph::TBinaryTextureOperator< InputTypeA, InputTypeB, OutputType, OperatorType > | inline |
TBinaryTextureOperator(InputTexResA inputA, InputTexResB inputB, OperatorType op) | ph::TBinaryTextureOperator< InputTypeA, InputTypeB, OutputType, OperatorType > | inline |
TTexture()=default | ph::TTexture< OutputType > | inline |
~TTexture()=default | ph::TTexture< OutputType > | inlinevirtual |