Photon Engine 2.0.0-beta
A physically based renderer.
|
This is the complete list of members for ph::RenderWorker, including all inherited members.
getId() const | ph::RenderWorker | inline |
incrementWorkDone() | ph::RenderWorker | inline |
operator=(const RenderWorker &rhs) | ph::RenderWorker | |
RenderWorker()=default | ph::RenderWorker | inline |
RenderWorker(const RendererProxy &renderer, uint32 id) | ph::RenderWorker | |
RenderWorker(const RenderWorker &other) | ph::RenderWorker | |
run() | ph::RenderWorker | |
setTotalWork(uint32 totalWork) | ph::RenderWorker | inline |
setWork(RenderWork *work) | ph::RenderWorker | |
setWorkDone(uint32 workDone) | ph::RenderWorker | inline |