Photon Engine
2.0.0-beta
A physically based renderer.
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ph::ReceiverSamplingWork Member List
This is the complete list of members for
ph::ReceiverSamplingWork
, including all inherited members.
addProcessor
(IReceivedRayProcessor *processor)
ph::ReceiverSamplingWork
asyncGetProgress
() const
ph::RenderWork
inline
asyncGetStatistics
() const
ph::ReceiverSamplingWork
incrementWorkDone
()
ph::RenderWork
inline
protected
onWorkFinish
(std::function< void()> func)
ph::ReceiverSamplingWork
onWorkReport
(std::function< void()> func)
ph::ReceiverSamplingWork
onWorkStart
(std::function< void()> func)
ph::ReceiverSamplingWork
operator=
(ReceiverSamplingWork &&other) noexcept
ph::ReceiverSamplingWork
ph::RenderWork::operator=
(const RenderWork &rhs)
ph::RenderWork
inline
protected
ph::IMoveOnly::operator=
(IMoveOnly &&rhs)=default
ph::IMoveOnly
inline
private
ph::IMoveOnly::operator=
(const IMoveOnly &rhs)=delete
ph::IMoveOnly
private
ReceiverSamplingWork
()
ph::ReceiverSamplingWork
ReceiverSamplingWork
(const Receiver *receiver)
ph::ReceiverSamplingWork
explicit
ReceiverSamplingWork
(ReceiverSamplingWork &&other) noexcept
ph::ReceiverSamplingWork
RenderWork
()
ph::RenderWork
inline
RenderWork
(const RenderWork &other)
ph::RenderWork
inline
setElapsedMs
(std::size_t elapsedMs)
ph::RenderWork
inline
protected
setSampleDimensions
(const math::TVector2< int64 > &rasterActualResPx, const math::TAABB2D< float64 > &rasterSampleWindowPx, const math::TVector2< int64 > &sampleRes)
ph::ReceiverSamplingWork
setSampleGenerator
(std::unique_ptr< SampleGenerator > sampleGenerator)
ph::ReceiverSamplingWork
setTotalWork
(std::size_t totalWork)
ph::RenderWork
inline
protected
setWorkDone
(std::size_t workDone)
ph::RenderWork
inline
protected
work
()
ph::RenderWork
~RenderWork
()
ph::RenderWork
inline
virtual
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