Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::PreethamTexture, including all inherited members.
Output typedef | ph::TTexture< math::Spectrum > | |
PreethamTexture(real phiSun, real thetaSun, real turbidity, real energyScale=1.0_r) | ph::PreethamTexture | |
sample(const SampleLocation &sampleLocation, math::Spectrum *out_value) const override | ph::PreethamTexture | virtual |
TTexture()=default | ph::TTexture< math::Spectrum > | inline |
~TTexture()=default | ph::TTexture< math::Spectrum > | inlinevirtual |