Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::KdtreeNode, including all inherited members.
buildTree(const std::vector< const Intersectable * > &intersectables) | ph::KdtreeNode | |
findClosestIntersection(const Ray &ray, HitProbe &probe) const | ph::KdtreeNode | |
getAABB() const | ph::KdtreeNode | inline |
KdtreeNode(std::vector< const Intersectable * > *intersectableBuffer) | ph::KdtreeNode |