Photon Engine 2.0.0-beta
A physically based renderer.
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ph::HdrRgbTexture2D Member List

This is the complete list of members for ph::HdrRgbTexture2D, including all inherited members.

HdrRgbTexture2D()ph::HdrRgbTexture2D
HdrRgbTexture2D(std::unique_ptr< TAbstractPixelTex2D< HdrComponent, 3 > > texture)ph::HdrRgbTexture2Dexplicit
Output typedefph::TTexture< math::Spectrum >
sample(const SampleLocation &sampleLocation, math::Spectrum *out_value) const overrideph::HdrRgbTexture2Dvirtual
TTexture()=defaultph::TTexture< math::Spectrum >inline
~TTexture()=defaultph::TTexture< math::Spectrum >inlinevirtual