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Photon Engine 2.0.0-beta
A physically based renderer.
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This is the complete list of members for ph::BsdfEvalInput, including all inherited members.
| getL() const | ph::BsdfEvalInput | inline |
| getV() const | ph::BsdfEvalInput | inline |
| getX() const | ph::BsdfEvalInput | inline |
| set(const BsdfSampleQuery &sample) | ph::BsdfEvalInput | |
| set(const BsdfSampleInput &sampleInput, const BsdfSampleOutput &sampleOutput) | ph::BsdfEvalInput | |
| set(const SurfaceHit &X, const math::Vector3R &L, const math::Vector3R &V) | ph::BsdfEvalInput | inline |