Photon Engine 2.0.0-beta
A physically based renderer.
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TableTIR.h File Reference
#include "DataIO/BinaryFileReader.h"
#include "DataIO/FileSystem/Path.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
#include <Common/logging.h>
#include <vector>

Go to the source code of this file.

Classes

class  ph::TableTIR
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DEFINE_EXTERNAL_LOG_GROUP (TableTIR, BSDF)