Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/SurfaceHit.h"
#include "Math/TVector2.h"
#include "Math/Color/Spectrum.h"
#include "Core/Renderer/PM/ViewPathTracingPolicy.h"
#include "Utility/utility.h"
#include "Utility/traits.h"
#include <cstddef>
Go to the source code of this file.
Classes | |
class | ph::TViewPathHandler< Derived > |
Process and control a view path tracing process. Derived classes need to implement all methods with "impl_" prefixed names and with the exact signature. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Concepts | |
concept | ph::CViewPathHandler |