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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/Introspect/TSdlValue.h"#include "SDL/sdl_helpers.h"#include "SDL/SdlResourceLocator.h"#include "SDL/Introspect/SdlInputContext.h"#include "Math/TVector3.h"#include <Common/assertion.h>#include <Common/primitive_type.h>#include <type_traits>#include <string>#include <vector>Go to the source code of this file.
Classes | |
| class | ph::TSdlVector3Array< Owner, Element, SdlValueType > |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |