Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/Introspect/TSdlAbstractValue.h"
#include <Common/assertion.h>
#include <string_view>
#include <optional>
#include "SDL/Introspect/TSdlOptionalValue.ipp"
Go to the source code of this file.
Classes | |
class | ph::TSdlOptionalValue< T, Owner > |
Abstractions for a SDL value type that can be empty. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |