Photon Engine 2.0.0-beta
A physically based renderer.
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TSdlOptionalValue.h File Reference
#include "SDL/Introspect/TSdlAbstractValue.h"
#include <Common/assertion.h>
#include <string_view>
#include <optional>
#include "SDL/Introspect/TSdlOptionalValue.ipp"

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Classes

class  ph::TSdlOptionalValue< T, Owner >
 Abstractions for a SDL value type that can be empty. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.