Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/Introspect/TSdlValue.h"
#include "SDL/Introspect/TSdlOptionalValue.h"
#include "SDL/sdl_helpers.h"
#include "SDL/Introspect/TSdlEnum.h"
#include <Common/assertion.h>
#include <type_traits>
#include <string>
#include <utility>
Go to the source code of this file.
Classes | |
class | ph::TSdlEnumField< Owner, EnumType, SdlValueType > |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Typedefs | |
template<typename Owner , typename EnumType > | |
using | ph::TSdlOptionalEnumField = TSdlEnumField<Owner, EnumType, TSdlOptionalValue<EnumType, Owner>> |