Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/Renderer/Sampling/TReceiverMeasurementEstimator.h"
#include "Math/TVector2.h"
#include "Core/Ray.h"
#include "Core/Estimator/IRayEnergyEstimator.h"
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |