Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
TPixelTex2D.h File Reference
#include "Core/Texture/TAbstractPixelTex2D.h"
#include "Frame/TFrame.h"
#include <Common/assertion.h>
#include <type_traits>
#include <utility>

Go to the source code of this file.

Classes

class  ph::TPixelTex2D< T, N >
 

Namespaces

namespace  ph
 The root for all renderer implementations.