Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Utility/utility.h"
#include "Utility/traits.h"
#include "Math/TVector3.h"
#include "Core/LTA/SidednessAgreement.h"
#include <utility>
#include <type_traits>
Go to the source code of this file.
Classes | |
class | ph::TPhoton< Derived > |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Concepts | |
concept | ph::CPhoton |
Enumerations | |
enum class | ph::EPhotonData { ph::ThroughputRadiance , ph::Pos , ph::FromDir , ph::GeometryNormal , ph::PathLength } |