Photon Engine 2.0.0-beta
A physically based renderer.
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TPhoton.h File Reference
#include "Utility/utility.h"
#include "Utility/traits.h"
#include "Math/TVector3.h"
#include "Core/LTA/SidednessAgreement.h"
#include <utility>
#include <type_traits>

Go to the source code of this file.

Classes

class  ph::TPhoton< Derived >
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Concepts

concept  ph::CPhoton
 

Enumerations

enum class  ph::EPhotonData {
  ph::ThroughputRadiance , ph::Pos , ph::FromDir , ph::GeometryNormal ,
  ph::PathLength
}