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#include "Math/TVector3.h"
#include "Math/Algorithm/IndexedKdtree/TIndexedKdtreeNode.h"
#include "Math/Geometry/TAABB3D.h"
#include "Utility/TSpan.h"
#include "Utility/utility.h"
#include <Common/assertion.h>
#include <vector>
#include <utility>
#include <cstddef>
#include <algorithm>
#include <array>
#include <memory>
#include <type_traits>
#include <limits>
#include <concepts>
Go to the source code of this file.
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namespace | ph |
| The root for all renderer implementations.
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namespace | ph::math |
| Math functions and utilities.
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