Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
TIndexedKdtreeNode.h File Reference
#include "Math/constant.h"
#include "Utility/TSpan.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
#include <Common/utility.h>
#include <cstddef>
#include <vector>
#include <limits>
#include <cmath>
#include <type_traits>

Go to the source code of this file.

Classes

class  ph::math::TIndexedKdtreeNode< Index, USE_SINGLE_ITEM_OPT >
 An indexed kD-tree node with compacted memory layout. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.