Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
TIndexedKdtreeIntersector.ipp File Reference
#include "Core/Intersection/Intersector/TIndexedKdtreeIntersector.h"
#include "Core/Ray.h"
#include "Core/HitProbe.h"
#include <utility>

Go to the source code of this file.

Namespaces

namespace  ph
 The root for all renderer implementations.