Photon Engine 2.0.0-beta
A physically based renderer.
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TIndexedItemEndpoint.h
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1#pragma once
2
3#include <Common/primitive_type.h>
4
5namespace ph::math
6{
7
8enum class EEndpoint
9{
10 MIN,
11 MAX
12};
13
14template<typename Index>
21
22}// end namespace ph::math
Math functions and utilities.
Definition TransformInfo.h:10
EEndpoint
Definition TIndexedItemEndpoint.h:9
Definition TIndexedItemEndpoint.h:16
real position
Definition TIndexedItemEndpoint.h:17
Index index
Definition TIndexedItemEndpoint.h:18
EEndpoint type
Definition TIndexedItemEndpoint.h:19