Photon Engine 2.0.0-beta
A physically based renderer.
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TBvhInfoNode.h File Reference
#include "Math/Geometry/TAABB3D.h"
#include "Math/constant.h"
#include "Utility/TSpan.h"
#include <cstddef>
#include <array>
#include "Math/Algorithm/BVH/TBvhInfoNode.ipp"

Go to the source code of this file.

Classes

class  ph::math::TBvhInfoNode< N, Item >
 General BVH node packed with additional information. This node type is typically used for building other types of BVH or for algorithmic analysis. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.