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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/LTA/SurfaceHitRefinery.h"#include "EngineInitSettings.h"#include <Common/logging.h>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::lta |
| Light transport algorithms. | |