Photon Engine 2.0.0-beta
A physically based renderer.
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#include "DataIO/Stream/IInputStream.h"
#include "DataIO/FileSystem/Path.h"
#include <utility>
#include <istream>
#include <memory>
#include <string>
Go to the source code of this file.
Classes | |
class | ph::StdInputStream |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |