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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "DataIO/Stream/StdInputStream.h"#include <Common/assertion.h>#include <Common/os.h>#include <Common/io_exceptions.h>#include <utility>#include <fstream>#include <sstream>#include <iterator>#include <cctype>#include <algorithm>#include <cerrno>#include <cstring>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |