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Photon Engine 2.0.0-beta
A physically based renderer.
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SidednessAgreement.h File Reference
#include "Core/SurfaceHit.h"
#include "Math/TVector3.h"
#include <Common/assertion.h>

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Classes

class  ph::lta::SidednessAgreement
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::lta
 Light transport algorithms.
 

Enumerations

enum class  ph::lta::ESidednessPolicy { ph::lta::DoNotCare , ph::lta::Strict , ph::lta::TrustGeometry , ph::lta::TrustShading }