Photon Engine 2.0.0-beta
A physically based renderer.
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SdlInputContext.h File Reference
#include "SDL/Introspect/SdlIOContext.h"
#include "SDL/sdl_fwd.h"
#include "DataIO/FileSystem/Path.h"
#include <Common/assertion.h>
#include <utility>
#include <string>
#include <type_traits>

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Classes

class  ph::SdlInputContext
 Data that SDL input process can rely on. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.